証拠ベース対応状況
このページでは、実サンプル、エンジニアリング用 fixture、構造確認専用サンプルを分けて表示します。real sample が 0 の行は、市場実績ではなく工学的証拠です。
確認済み
記載された範囲でサンプルとテストに裏付けがあります。
候補
UI には出ますが、ゲーム固有の証拠がまだ不足しています。
読み取り専用
構造確認のみ可能で、安全なブラウザ書き戻し経路はありません。
ブロック
高リスクな書き戻し境界なので意図的に無効化しています。
確認済み preset
2
サンプル記録
8
証拠モデル
型付きサンプル + テスト
| Preset | エンジン | 形式ファミリー | 状態 | 証拠範囲 | サンプル | 能力 | 検証項目 | 最終検証 | 境界 |
|---|---|---|---|---|---|---|---|---|---|
| rpg-maker | rpgmaker | rpgmaker | verified | format-core | 0 real / 3 synthetic / 0 structure-only | stable | Gold, Level, EXP, HP/MP, Items, Weapons, Armors, Variables, Switches, Actor stats | 2026-05-25 | Folder Mode improves item, actor, variable, and switch labels. |
| renpy-engine | renpy | renpy | verified | format-core | 0 real / 1 synthetic / 0 structure-only | stable-limited | Persistent booleans, Seen text flags, Primitive counters | 2026-05-25 | Engine-level preset: writes are limited to primitive values under persistent. |
| fear-and-hunger | rpgmaker | rpgmaker | candidate | format-core | 0 real / 3 synthetic / 0 structure-only | stable | 候補: Gold / Money, Level, EXP, HP / MP, Items / Inventory, Weapons, Armors, Variables, Switches / Flags | 2026-05-25 | Shared RPG Maker coverage is available, but game-specific proof is still pending. |
| ib | rpgmaker | rpgmaker | candidate | format-core | 0 real / 3 synthetic / 0 structure-only | stable | 候補: Gold / Money, Level, EXP, HP / MP, Items / Inventory, Weapons, Armors, Variables, Switches / Flags | 2026-05-25 | Shared RPG Maker coverage is available, but game-specific proof is still pending. |
| yume-nikki | rpgmaker | rpgmaker | candidate | format-core | 0 real / 3 synthetic / 0 structure-only | stable | 候補: Gold / Money, Level, EXP, HP / MP, Items / Inventory, Weapons, Armors, Variables, Switches / Flags | 2026-05-25 | Shared RPG Maker coverage is available, but game-specific proof is still pending. |
| the-witchs-house | rpgmaker | rpgmaker | candidate | format-core | 0 real / 3 synthetic / 0 structure-only | stable | 候補: Gold / Money, Level, EXP, HP / MP, Items / Inventory, Weapons, Armors, Variables, Switches / Flags | 2026-05-25 | Shared RPG Maker coverage is available, but game-specific proof is still pending. |
| ao-oni | rpgmaker | rpgmaker | candidate | format-core | 0 real / 3 synthetic / 0 structure-only | stable | 候補: Gold / Money, Level, EXP, HP / MP, Items / Inventory, Weapons, Armors, Variables, Switches / Flags | 2026-05-25 | Shared RPG Maker coverage is available, but game-specific proof is still pending. |
| mogeko-castle | rpgmaker | rpgmaker | candidate | format-core | 0 real / 3 synthetic / 0 structure-only | stable | 候補: Gold / Money, Level, EXP, HP / MP, Items / Inventory, Weapons, Armors, Variables, Switches / Flags | 2026-05-25 | Shared RPG Maker coverage is available, but game-specific proof is still pending. |
| misao | rpgmaker | rpgmaker | candidate | format-core | 0 real / 3 synthetic / 0 structure-only | stable | 候補: Gold / Money, Level, EXP, HP / MP, Items / Inventory, Weapons, Armors, Variables, Switches / Flags | 2026-05-25 | Shared RPG Maker coverage is available, but game-specific proof is still pending. |
| off | rpgmaker | rpgmaker | candidate | format-core | 0 real / 3 synthetic / 0 structure-only | stable | 候補: Gold / Money, Level, EXP, HP / MP, Items / Inventory, Weapons, Armors, Variables, Switches / Flags | 2026-05-25 | Shared RPG Maker coverage is available, but game-specific proof is still pending. |
| wadanohara | rpgmaker | rpgmaker | candidate | format-core | 0 real / 3 synthetic / 0 structure-only | stable | 候補: Gold / Money, Level, EXP, HP / MP, Items / Inventory, Weapons, Armors, Variables, Switches / Flags | 2026-05-25 | Shared RPG Maker coverage is available, but game-specific proof is still pending. |
| pocket-mirror | rpgmaker | rpgmaker | candidate | format-core | 0 real / 3 synthetic / 0 structure-only | stable | 候補: Gold / Money, Level, EXP, HP / MP, Items / Inventory, Weapons, Armors, Variables, Switches / Flags | 2026-05-25 | Shared RPG Maker coverage is available, but game-specific proof is still pending. |
| hello-charlotte | rpgmaker | rpgmaker | candidate | format-core | 0 real / 3 synthetic / 0 structure-only | stable | 候補: Gold / Money, Level, EXP, HP / MP, Items / Inventory, Weapons, Armors, Variables, Switches / Flags | 2026-05-25 | Shared RPG Maker coverage is available, but game-specific proof is still pending. |
| omori | rpgmaker | rpgmaker | candidate | format-core | 0 real / 1 synthetic / 0 structure-only | stable | 候補: Gold / Money, Level, EXP, HP / MP, Items / Inventory, Weapons, Armors, Variables, Switches / Flags | 2026-05-25 | Exact labels require the game folder. Story variables are game-specific and should be changed gradually. |
| lisa-the-painful | rpgmaker | rpgmaker | candidate | format-core | 0 real / 1 synthetic / 0 structure-only | stable-limited | 候補: Gold / Money, Level, EXP, HP / MP, Items / Inventory, Weapons, Armors, Variables, Switches / Flags | 2026-05-25 | Ruby Marshal editing is limited to common fields. Story flags remain fragile. |
| to-the-moon | rpgmaker | rpgmaker | candidate | format-core | 0 real / 1 synthetic / 0 structure-only | stable-limited | 候補: Gold / Money, Level, EXP, HP / MP, Items / Inventory, Weapons, Armors, Variables, Switches / Flags | 2026-05-25 | Older Ruby Marshal saves expose fewer named fields. Variable-driven progress must be changed carefully. |
| mad-father | rpgmaker | rpgmaker | candidate | format-core | 0 real / 1 synthetic / 0 structure-only | stable-limited | 候補: Gold / Money, Level, EXP, HP / MP, Items / Inventory, Weapons, Armors, Variables, Switches / Flags | 2026-05-25 | Different releases may use different RPG Maker generations. |
| oneshot | rpgmaker | rpgmaker | candidate | format-core | 0 real / 2 synthetic / 0 structure-only | stable | 候補: Gold / Money, Level, EXP, HP / MP, Items / Inventory, Weapons, Armors, Variables, Switches / Flags | 2026-05-25 | Meta progression may live outside the visible slot file. |
| palworld | palworld | unreal | candidate | game-specific | 0 real / 2 synthetic / 0 structure-only | stable | 候補: Player Level, Technology Points, Inventory Quantities, Pals Summary | 2026-05-25 | Player saves use high-confidence fields; world saves remain read-only. |
| stardew-valley | unity | unity | candidate | game-specific | 0 real / 1 synthetic / 0 structure-only | stable | 候補: Gold & Money, Skills & Experience, Inventory & Items | 2026-05-25 | Use the raw farm XML, not SaveGameInfo. |