证据覆盖页
本页把真实匿名样本、工程 fixture 和结构只读样本拆开显示。real sample 为 0 时,说明它只是工程证据,不代表真实市场覆盖率。
已验证
在列出的证据范围内已有样本和测试支撑。
候选
界面可见,但还没有足够的游戏级证据。
只读
可查看结构,但没有安全的浏览器端写回路径。
已阻止
存在高风险写回边界,因此故意禁用。
已验证 preset
2
样本记录
8
证据模型
类型化样本 + 测试
| Preset | 引擎 | 格式族 | 状态 | 证据范围 | 样本 | 能力等级 | 验证字段 | 最后验证 | 边界 |
|---|---|---|---|---|---|---|---|---|---|
| rpg-maker | rpgmaker | rpgmaker | verified | format-core | 0 real / 3 synthetic / 0 structure-only | stable | Gold, Level, EXP, HP/MP, Items, Weapons, Armors, Variables, Switches, Actor stats | 2026-05-25 | Folder Mode improves item, actor, variable, and switch labels. |
| renpy-engine | renpy | renpy | verified | format-core | 0 real / 1 synthetic / 0 structure-only | stable-limited | Persistent booleans, Seen text flags, Primitive counters | 2026-05-25 | Engine-level preset: writes are limited to primitive values under persistent. |
| fear-and-hunger | rpgmaker | rpgmaker | candidate | format-core | 0 real / 3 synthetic / 0 structure-only | stable | 候选: Gold / Money, Level, EXP, HP / MP, Items / Inventory, Weapons, Armors, Variables, Switches / Flags | 2026-05-25 | Shared RPG Maker coverage is available, but game-specific proof is still pending. |
| ib | rpgmaker | rpgmaker | candidate | format-core | 0 real / 3 synthetic / 0 structure-only | stable | 候选: Gold / Money, Level, EXP, HP / MP, Items / Inventory, Weapons, Armors, Variables, Switches / Flags | 2026-05-25 | Shared RPG Maker coverage is available, but game-specific proof is still pending. |
| yume-nikki | rpgmaker | rpgmaker | candidate | format-core | 0 real / 3 synthetic / 0 structure-only | stable | 候选: Gold / Money, Level, EXP, HP / MP, Items / Inventory, Weapons, Armors, Variables, Switches / Flags | 2026-05-25 | Shared RPG Maker coverage is available, but game-specific proof is still pending. |
| the-witchs-house | rpgmaker | rpgmaker | candidate | format-core | 0 real / 3 synthetic / 0 structure-only | stable | 候选: Gold / Money, Level, EXP, HP / MP, Items / Inventory, Weapons, Armors, Variables, Switches / Flags | 2026-05-25 | Shared RPG Maker coverage is available, but game-specific proof is still pending. |
| ao-oni | rpgmaker | rpgmaker | candidate | format-core | 0 real / 3 synthetic / 0 structure-only | stable | 候选: Gold / Money, Level, EXP, HP / MP, Items / Inventory, Weapons, Armors, Variables, Switches / Flags | 2026-05-25 | Shared RPG Maker coverage is available, but game-specific proof is still pending. |
| mogeko-castle | rpgmaker | rpgmaker | candidate | format-core | 0 real / 3 synthetic / 0 structure-only | stable | 候选: Gold / Money, Level, EXP, HP / MP, Items / Inventory, Weapons, Armors, Variables, Switches / Flags | 2026-05-25 | Shared RPG Maker coverage is available, but game-specific proof is still pending. |
| misao | rpgmaker | rpgmaker | candidate | format-core | 0 real / 3 synthetic / 0 structure-only | stable | 候选: Gold / Money, Level, EXP, HP / MP, Items / Inventory, Weapons, Armors, Variables, Switches / Flags | 2026-05-25 | Shared RPG Maker coverage is available, but game-specific proof is still pending. |
| off | rpgmaker | rpgmaker | candidate | format-core | 0 real / 3 synthetic / 0 structure-only | stable | 候选: Gold / Money, Level, EXP, HP / MP, Items / Inventory, Weapons, Armors, Variables, Switches / Flags | 2026-05-25 | Shared RPG Maker coverage is available, but game-specific proof is still pending. |
| wadanohara | rpgmaker | rpgmaker | candidate | format-core | 0 real / 3 synthetic / 0 structure-only | stable | 候选: Gold / Money, Level, EXP, HP / MP, Items / Inventory, Weapons, Armors, Variables, Switches / Flags | 2026-05-25 | Shared RPG Maker coverage is available, but game-specific proof is still pending. |
| pocket-mirror | rpgmaker | rpgmaker | candidate | format-core | 0 real / 3 synthetic / 0 structure-only | stable | 候选: Gold / Money, Level, EXP, HP / MP, Items / Inventory, Weapons, Armors, Variables, Switches / Flags | 2026-05-25 | Shared RPG Maker coverage is available, but game-specific proof is still pending. |
| hello-charlotte | rpgmaker | rpgmaker | candidate | format-core | 0 real / 3 synthetic / 0 structure-only | stable | 候选: Gold / Money, Level, EXP, HP / MP, Items / Inventory, Weapons, Armors, Variables, Switches / Flags | 2026-05-25 | Shared RPG Maker coverage is available, but game-specific proof is still pending. |
| omori | rpgmaker | rpgmaker | candidate | format-core | 0 real / 1 synthetic / 0 structure-only | stable | 候选: Gold / Money, Level, EXP, HP / MP, Items / Inventory, Weapons, Armors, Variables, Switches / Flags | 2026-05-25 | Exact labels require the game folder. Story variables are game-specific and should be changed gradually. |
| lisa-the-painful | rpgmaker | rpgmaker | candidate | format-core | 0 real / 1 synthetic / 0 structure-only | stable-limited | 候选: Gold / Money, Level, EXP, HP / MP, Items / Inventory, Weapons, Armors, Variables, Switches / Flags | 2026-05-25 | Ruby Marshal editing is limited to common fields. Story flags remain fragile. |
| to-the-moon | rpgmaker | rpgmaker | candidate | format-core | 0 real / 1 synthetic / 0 structure-only | stable-limited | 候选: Gold / Money, Level, EXP, HP / MP, Items / Inventory, Weapons, Armors, Variables, Switches / Flags | 2026-05-25 | Older Ruby Marshal saves expose fewer named fields. Variable-driven progress must be changed carefully. |
| mad-father | rpgmaker | rpgmaker | candidate | format-core | 0 real / 1 synthetic / 0 structure-only | stable-limited | 候选: Gold / Money, Level, EXP, HP / MP, Items / Inventory, Weapons, Armors, Variables, Switches / Flags | 2026-05-25 | Different releases may use different RPG Maker generations. |
| oneshot | rpgmaker | rpgmaker | candidate | format-core | 0 real / 2 synthetic / 0 structure-only | stable | 候选: Gold / Money, Level, EXP, HP / MP, Items / Inventory, Weapons, Armors, Variables, Switches / Flags | 2026-05-25 | Meta progression may live outside the visible slot file. |
| palworld | palworld | unreal | candidate | game-specific | 0 real / 2 synthetic / 0 structure-only | stable | 候选: Player Level, Technology Points, Inventory Quantities, Pals Summary | 2026-05-25 | Player saves use high-confidence fields; world saves remain read-only. |
| stardew-valley | unity | unity | candidate | game-specific | 0 real / 1 synthetic / 0 structure-only | stable | 候选: Gold & Money, Skills & Experience, Inventory & Items | 2026-05-25 | Use the raw farm XML, not SaveGameInfo. |