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SaveEditor.Online

Coverage Proof

This page separates fixture-backed parser proof from real anonymized samples. A zero real-sample count means the row is engineering evidence, not market coverage proof.

Verified

Evidence-backed for the listed scope.

Candidate

Visible in UI, but not yet proven by game-specific evidence.

Read-only

Inspectable structure with no safe browser-side write path.

Blocked

Unsafe write scope is intentionally disabled.

Verified presets

2

Sample records

8

Proof model

Typed samples + tests

Preset Engine Family Confidence Evidence scope Samples Capability Features Last verified Boundary
rpg-maker rpgmaker rpgmaker verified format-core 0 real / 3 synthetic / 0 structure-only stable Gold, Level, EXP, HP/MP, Items, Weapons, Armors, Variables, Switches, Actor stats 2026-05-25 Folder Mode improves item, actor, variable, and switch labels.
renpy-engine renpy renpy verified format-core 0 real / 1 synthetic / 0 structure-only stable-limited Persistent booleans, Seen text flags, Primitive counters 2026-05-25 Engine-level preset: writes are limited to primitive values under persistent.
fear-and-hunger rpgmaker rpgmaker candidate format-core 0 real / 3 synthetic / 0 structure-only stable Candidate: Gold / Money, Level, EXP, HP / MP, Items / Inventory, Weapons, Armors, Variables, Switches / Flags 2026-05-25 Shared RPG Maker coverage is available, but game-specific proof is still pending.
ib rpgmaker rpgmaker candidate format-core 0 real / 3 synthetic / 0 structure-only stable Candidate: Gold / Money, Level, EXP, HP / MP, Items / Inventory, Weapons, Armors, Variables, Switches / Flags 2026-05-25 Shared RPG Maker coverage is available, but game-specific proof is still pending.
yume-nikki rpgmaker rpgmaker candidate format-core 0 real / 3 synthetic / 0 structure-only stable Candidate: Gold / Money, Level, EXP, HP / MP, Items / Inventory, Weapons, Armors, Variables, Switches / Flags 2026-05-25 Shared RPG Maker coverage is available, but game-specific proof is still pending.
the-witchs-house rpgmaker rpgmaker candidate format-core 0 real / 3 synthetic / 0 structure-only stable Candidate: Gold / Money, Level, EXP, HP / MP, Items / Inventory, Weapons, Armors, Variables, Switches / Flags 2026-05-25 Shared RPG Maker coverage is available, but game-specific proof is still pending.
ao-oni rpgmaker rpgmaker candidate format-core 0 real / 3 synthetic / 0 structure-only stable Candidate: Gold / Money, Level, EXP, HP / MP, Items / Inventory, Weapons, Armors, Variables, Switches / Flags 2026-05-25 Shared RPG Maker coverage is available, but game-specific proof is still pending.
mogeko-castle rpgmaker rpgmaker candidate format-core 0 real / 3 synthetic / 0 structure-only stable Candidate: Gold / Money, Level, EXP, HP / MP, Items / Inventory, Weapons, Armors, Variables, Switches / Flags 2026-05-25 Shared RPG Maker coverage is available, but game-specific proof is still pending.
misao rpgmaker rpgmaker candidate format-core 0 real / 3 synthetic / 0 structure-only stable Candidate: Gold / Money, Level, EXP, HP / MP, Items / Inventory, Weapons, Armors, Variables, Switches / Flags 2026-05-25 Shared RPG Maker coverage is available, but game-specific proof is still pending.
off rpgmaker rpgmaker candidate format-core 0 real / 3 synthetic / 0 structure-only stable Candidate: Gold / Money, Level, EXP, HP / MP, Items / Inventory, Weapons, Armors, Variables, Switches / Flags 2026-05-25 Shared RPG Maker coverage is available, but game-specific proof is still pending.
wadanohara rpgmaker rpgmaker candidate format-core 0 real / 3 synthetic / 0 structure-only stable Candidate: Gold / Money, Level, EXP, HP / MP, Items / Inventory, Weapons, Armors, Variables, Switches / Flags 2026-05-25 Shared RPG Maker coverage is available, but game-specific proof is still pending.
pocket-mirror rpgmaker rpgmaker candidate format-core 0 real / 3 synthetic / 0 structure-only stable Candidate: Gold / Money, Level, EXP, HP / MP, Items / Inventory, Weapons, Armors, Variables, Switches / Flags 2026-05-25 Shared RPG Maker coverage is available, but game-specific proof is still pending.
hello-charlotte rpgmaker rpgmaker candidate format-core 0 real / 3 synthetic / 0 structure-only stable Candidate: Gold / Money, Level, EXP, HP / MP, Items / Inventory, Weapons, Armors, Variables, Switches / Flags 2026-05-25 Shared RPG Maker coverage is available, but game-specific proof is still pending.
omori rpgmaker rpgmaker candidate format-core 0 real / 1 synthetic / 0 structure-only stable Candidate: Gold / Money, Level, EXP, HP / MP, Items / Inventory, Weapons, Armors, Variables, Switches / Flags 2026-05-25 Exact labels require the game folder. Story variables are game-specific and should be changed gradually.
lisa-the-painful rpgmaker rpgmaker candidate format-core 0 real / 1 synthetic / 0 structure-only stable-limited Candidate: Gold / Money, Level, EXP, HP / MP, Items / Inventory, Weapons, Armors, Variables, Switches / Flags 2026-05-25 Ruby Marshal editing is limited to common fields. Story flags remain fragile.
to-the-moon rpgmaker rpgmaker candidate format-core 0 real / 1 synthetic / 0 structure-only stable-limited Candidate: Gold / Money, Level, EXP, HP / MP, Items / Inventory, Weapons, Armors, Variables, Switches / Flags 2026-05-25 Older Ruby Marshal saves expose fewer named fields. Variable-driven progress must be changed carefully.
mad-father rpgmaker rpgmaker candidate format-core 0 real / 1 synthetic / 0 structure-only stable-limited Candidate: Gold / Money, Level, EXP, HP / MP, Items / Inventory, Weapons, Armors, Variables, Switches / Flags 2026-05-25 Different releases may use different RPG Maker generations.
oneshot rpgmaker rpgmaker candidate format-core 0 real / 2 synthetic / 0 structure-only stable Candidate: Gold / Money, Level, EXP, HP / MP, Items / Inventory, Weapons, Armors, Variables, Switches / Flags 2026-05-25 Meta progression may live outside the visible slot file.
palworld palworld unreal candidate game-specific 0 real / 2 synthetic / 0 structure-only stable Candidate: Player Level, Technology Points, Inventory Quantities, Pals Summary 2026-05-25 Player saves use high-confidence fields; world saves remain read-only.
stardew-valley unity unity candidate game-specific 0 real / 1 synthetic / 0 structure-only stable Candidate: Gold & Money, Skills & Experience, Inventory & Items 2026-05-25 Use the raw farm XML, not SaveGameInfo.